Revert "added totalsizeoccupied stat"

This reverts commit 46fb0e20c6.
This commit is contained in:
2026-06-10 07:55:08 +02:00
parent 46fb0e20c6
commit e8b919f576
2 changed files with 3 additions and 16 deletions

View File

@@ -68,20 +68,15 @@ typedef struct _MIHP_HeapConfig
typedef struct _MIHP_HeapStats typedef struct _MIHP_HeapStats
{ {
size_t NumMemoryAreas; size_t NumMemoryAreas;
size_t NumTotalSegments; size_t NumTotalSegments;
size_t NumTotalOccupiedSegments; size_t NumTotalOccupiedSegments;
size_t TotalSize; size_t TotalSize;
size_t TotalSizeOccupied;
} MIHP_HeapStats; } MIHP_HeapStats;
// This structs size must be multiple of 8 // This structs size must be multiple of 8
typedef struct _MIHP_HeapMemoryAreaHeader typedef struct _MIHP_HeapMemoryAreaHeader
{ {
size_t AreaSize; size_t AreaSize;
size_t AreaSizeOccupied;
size_t NumSegments; size_t NumSegments;
size_t NumOccupiedSegments; size_t NumOccupiedSegments;

View File

@@ -170,7 +170,6 @@ void* MIHP_Allocate(MIHP_Heap* heap, size_t size)
// Set it to currentSegment as it may be a large segment we've split targetSegment of // Set it to currentSegment as it may be a large segment we've split targetSegment of
currentArea->LastSuccessfulAllocationSegment = currentSegment; currentArea->LastSuccessfulAllocationSegment = currentSegment;
currentArea->AreaSizeOccupied += targetSegment->SegmentSize;
currentArea->NumOccupiedSegments++; currentArea->NumOccupiedSegments++;
currentArea->Checksum = MIHP_GenerateHeapMemoryAreaChecksum(heap, currentArea); currentArea->Checksum = MIHP_GenerateHeapMemoryAreaChecksum(heap, currentArea);
@@ -326,7 +325,6 @@ bool MIHP_Free(MIHP_Heap* heap, void* ptr)
segment->OccupiedSize = 0; segment->OccupiedSize = 0;
segment->Checksum = MIHP_GenerateHeapSegmentChecksum(heap, segment); segment->Checksum = MIHP_GenerateHeapSegmentChecksum(heap, segment);
area->AreaSizeOccupied -= segment->SegmentSize;
area->NumOccupiedSegments--; area->NumOccupiedSegments--;
area->Checksum = MIHP_GenerateHeapMemoryAreaChecksum(heap, area); area->Checksum = MIHP_GenerateHeapMemoryAreaChecksum(heap, area);
@@ -433,7 +431,6 @@ bool MIHP_MergeHeaps(MIHP_Heap* sourceHeap, MIHP_Heap* heapToAbsorb)
sourceHeap->Stats.NumTotalSegments += heapToAbsorb->Stats.NumTotalSegments; sourceHeap->Stats.NumTotalSegments += heapToAbsorb->Stats.NumTotalSegments;
sourceHeap->Stats.NumTotalOccupiedSegments += heapToAbsorb->Stats.NumTotalOccupiedSegments; sourceHeap->Stats.NumTotalOccupiedSegments += heapToAbsorb->Stats.NumTotalOccupiedSegments;
sourceHeap->Stats.TotalSize += heapToAbsorb->Stats.TotalSize; sourceHeap->Stats.TotalSize += heapToAbsorb->Stats.TotalSize;
sourceHeap->Stats.TotalSizeOccupied += heapToAbsorb->Stats.TotalSizeOccupied;
MIHP_UnlockHeap(heapToAbsorb); MIHP_UnlockHeap(heapToAbsorb);
MIHP_MEMSET(heapToAbsorb, sizeof(MIHP_Heap), 0); MIHP_MEMSET(heapToAbsorb, sizeof(MIHP_Heap), 0);
@@ -555,22 +552,17 @@ bool MIHP_DestroyHeapMemoryArea(MIHP_Heap* heap, MIHP_HeapMemoryAreaHeader* memo
MIHP_ASSERT(heap); MIHP_ASSERT(heap);
MIHP_ASSERT(memoryArea); MIHP_ASSERT(memoryArea);
size_t areaSize = memoryArea->AreaSize;
size_t areaSizeOccupied = memoryArea->AreaSizeOccupied;
size_t areaNumSegments = memoryArea->NumSegments; size_t areaNumSegments = memoryArea->NumSegments;
size_t areaNumOccupiedSegments = memoryArea->NumOccupiedSegments; size_t areaNumOccupiedSegments = memoryArea->NumOccupiedSegments;
size_t areaSize = memoryArea->AreaSize;
if (!heap->Config.PlatformFreeMemoryFn(memoryArea->InstigatingHeap, memoryArea, memoryArea->AreaSize)) if (!heap->Config.PlatformFreeMemoryFn(memoryArea->InstigatingHeap, memoryArea, memoryArea->AreaSize))
return false; return false;
heap->Stats.NumMemoryAreas--;
heap->Stats.TotalSize -= areaSize;
heap->Stats.TotalSizeOccupied -= areaSizeOccupied;
heap->Stats.NumTotalSegments -= areaNumSegments; heap->Stats.NumTotalSegments -= areaNumSegments;
heap->Stats.NumTotalOccupiedSegments -= areaNumOccupiedSegments; heap->Stats.NumTotalOccupiedSegments -= areaNumOccupiedSegments;
heap->Stats.NumMemoryAreas--;
heap->Stats.TotalSize -= areaSize;
return true; return true;
} }