mirror of
https://github.com/mariiaan/minipp.git
synced 2026-05-14 10:11:17 +02:00
Update README.md
This commit is contained in:
12
README.md
12
README.md
@@ -51,12 +51,12 @@ int main()
|
||||
// Get a sub-section by using the dot operator
|
||||
result = gameSection->GetSubSection("window.platform", &windowPlatformSection);
|
||||
|
||||
MiniPPFile::Values::ArrayValue* pointsValue = nullptr;
|
||||
MiniPPFile::Values::ArrayValue* platformTargetsValue = nullptr;
|
||||
// Retrieve an array by using the relative value path (the game section is a child of the root section)
|
||||
result = root.GetValue("game.window.platform.targets", &pointsValue);
|
||||
result = root.GetValue("game.window.platform.targets", &platformTargetsValue);
|
||||
|
||||
// Modify the "targets" array by adding a new value
|
||||
pointsValue->GetValues().push_back(std::make_unique<MiniPPFile::Values::StringValue>("haiku"));
|
||||
platformTargetsValue->GetValues().push_back(std::make_unique<MiniPPFile::Values::StringValue>("haiku"));
|
||||
|
||||
// Serialize the config
|
||||
result = file.Write("test_out.mini");
|
||||
@@ -113,11 +113,11 @@ int main()
|
||||
|
||||
```cpp
|
||||
// Handle arrays
|
||||
MiniPPFile::Values::ArrayValue* platformsValue = nullptr;
|
||||
result = root.GetValue("game.window.platform.points", &platformsValue);
|
||||
MiniPPFile::Values::ArrayValue* pointsValue = nullptr;
|
||||
result = root.GetValue("game.window.platform.points", &pointsValue);
|
||||
|
||||
// Modify the array values (or read them)
|
||||
platformsValue->GetValue().push_back(std::make_unique<MiniPPFile::Values::StringValue>("haiku"));
|
||||
pointsValue->GetValue().push_back(std::make_unique<MiniPPFile::Values::StringValue>("haiku"));
|
||||
|
||||
```
|
||||
5. **Write new files**:
|
||||
|
||||
Reference in New Issue
Block a user